As a Senior environment artist on the map, I did the modeling/texturing and composition of the mine landmark-area, and asset creations including the easter egg ''car''. I was also supervising assets quality and modularity.
We were 4 Level artists working on that event, Vincent Monfette, Marc-André Landry and Francois Grégoire.
Nicolas Jolicoeur was the level designer in charge of it. Gregory Fromenteau art direction and Sebastien Levesque Project manager.
It was a pleasure to work with you on that special event.